HI Releases MCX, Extension Libraries of MascotCapsule(R)

ข่าวต่างประเทศ Wednesday September 27, 2006 10:41 —Asianet Press Release

TOKYO--27 Sep--Xinhua-PRNewswire/InfoQuest Assisting the Development of High Quality Content HI CORPORATION (head office: Meguro-ku, Tokyo; President & CEO: Kazuo Kawabata; hereinafter "HI") announced today the release of MascotCapsule Extension (MCX), an extension of HI's real-time 3D rendering engine MascotCapsule(R). MCX is an essential assembly of libraries to assist the development of mobile 3D games. It allows developers to simplify the game code and reduce development and testing costs. Collision detection is a significant portion of the code for many types of games. The MCX Collision Package, introduced in this first release, provides a simple API that allows games to perform fast and accurate collision detection using a set of basic bounding shapes. MCX Product Specification -- CPU 32 bit 100MHz or higher is recommended -- Operating Environment Requires MascotCapsule(R) V3 and/or V4 -- Code Size 100KB approximately (Collision Package) -- Working Area About 0.5 KB per bounding shape (Collision Package) About 5KB per character model without the shapes -- OS/Platform Java, BREW, Linux, PalmOS, Symbian OS, Windows Mobile Overview of MCX Collision Package -- The following basic shapes are available for collision detection. a. Three-dimensional shapes (Bounding volumes): Sphere, Box/AABBox, Capsule/AABCapsule, Cylinder/AABCylinder * Axis-aligned volumes described as the Box parallel to the axis(AABBox), Cylinder parallel to the axis (AABCylinder), Capsule parallel to the axis(AABCapsule). b. Other shapes: Point, Line, Ray, Triangle, Plane -- Figure objects can also be used directly as bounding volumes. -- Bounding volumes can be automatically generated for any render-able object. -- Functionality is also provided to check if a given bounding volume lies inside the view frustum. MCX is a valuable addition to HI's popular middleware libraries, which will reduce the barriers for 3D mobile game development, contributing to further growth in the industry. * Mascot Capsule is a registered trademark of HI CORPORATION. * The names of other products and companies mentioned herein may be trademarks or registered trademarks of their respective owners. About HI CORPORATION Please visit http://www.hicorp.co.jp/e_index.html . Contact Information HI CORPORATION Marketing Division/Public Relations: Mitsutaka Monma Meguro Higashiyama Bldg. 5th Floor, 1-4-4 Higashiyama, Meguro-ku, Tokyo, Japan 153-0043 TEL: +81-3-3710-2843 FAX: +81-3-5773-8660 Email: [email protected] SOURCE HI CORPORATION --Distributed by AsiaNet ( www.asianetnews.net )--

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