Momentum for Microsoft? DirectX? 10.1 Grows with Major Game Titles, Next-Generation 3D Game Engines, and Windows? 7 API

ข่าวเทคโนโลยี Tuesday December 2, 2008 11:33 —PRESS RELEASE LOCAL

Bangkok--2 Dec--PC & Associates Consulting Today, Microsoft? DirectX? 10.1 graphics leader AMD (NYSE: AMD) announced expanded support for DirectX 10.1 from a number of developers, demonstrating growing momentum for the most advanced Microsoft graphics API Layer to date. GSC Game World released a DirectX 10.1 patch for their newest game title, S.T.A.L.K.E.R. Clear Sky, bringing with it frame rate improvements of up to 10 percent while at the same time enhancing the visual experience of the game[1]. On the heels of the S.T.A.L.K.E.R. Clear Sky announcement, game engine developer Unigine Corp. announced the availability of Tropics, a downloadable demonstration of its Unigine game engine that showcases the ability to deliver photorealistic virtual environments utilizing the power of DirectX 10.1. Lastly, Microsoft announced at the Professional Developers Conference the use of the DirectX 10.1 API in the Windows? 7 Windows Desktop Manager. In S.T.A.L.K.E.R. Clear Sky, benchmarks of DirectX 10.1 performance versus DirectX 10 have demonstrated frame rate improvements of as much as 10 percent, while delivering an improved visual experience. Adding further momentum to DirectX 10.1, Microsoft used their Professional Developers Conference to announce the use of the DirectX 10.1 API in the Windows Desktop Manager of their next operating system, Windows 7. For more information about ATI Radeon graphics, please visit http://ati.amd.com/products/home-office.html

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